> For the complete documentation index, see [llms.txt](https://handbook.musescore.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://handbook.musescore.org/3/notation/notation-types.md).

# Notation types

Musescore handle score items differently based on their types. Type of a single selected score item is displayed on the status bar.

<figure><img src="/files/EXT1CqalfA6aDcxV2Dxl" alt="Checktype"><figcaption></figcaption></figure>

## Basics

Beginners can make better decision on choosing the correct type by skiming through the handbook, reading the [*MuseScore 3 Handbook*](/3/readme.md), the [*Text types*](/3/text/text-types.md), and the [*Lines*](/3/notation/lines.md) chapters.

Different types serve distinct purposes. For example, a [Text types](/3/text/text-types.md) cannot change a note's pitch. That is, if changing a note's pitch is the purpose, it is *wrong* to add [a Staff Text](/3/text/staff-text-and-system-text.md) (a subtype of Musescore Text) and *manually enter* a sharp or hash (#) symbol into it.

Different types anchor differently, which may have impact on program features such as playback or [Musescore Part](/3/advanced-topics/parts.md).

A score item's type *cannot be changed after it is added* onto a score.

## Advanced

Advanced users may benefit from knowing that there are two distinct groups,

**Functional** text and symbols are created when the user performs actions such as [Keyboard shortcuts](/3/appendix/keyboard-shortcuts.md), [clicking a toolbar button](/3/basics/viewing-and-navigation.md#toolbars), or [adding an item from the palette](/3/basics/palettes.md). They affect the score semantically in a way that is most useful or makes most sense (check out GitHub and Discord discussions). The [Synthesizer](/3/sound-and-playback/synthesizer.md) creates playback for them. Appropiate [Layout and formatting](/3/formatting/layout-and-formatting.md) are automatically applied. They are also replaced whenever appropiate, for example adding an accidental sharp **#** removes the existing flat **b** .

**Non-functional** ones are found under the **Symbols** category in the [Master palette](/3/advanced-topics/master-palette.md). Most features of functional ones listed above are not applicable to them. They are not removed from the score unless the user deliberately do so.

There are *non-functional versions of most functional items*.

Some notation are non-functional *by design* because there is no consensus on musical interpretation yet. Also, the task of implementating every notations' function inside Musescore is impractical due to the fact that some digital resource are not created or maintained by Musescore dev team. This includes historical clefs in the [Bravura](https://github.com/steinbergmedia/bravura) font by Steinberg and the [SMuFL](https://w3c.github.io/smufl/latest/index.html) codepoint - glyph definitions, etc.

## External links

[Discussion on symbol usage](https://musescore.org/en/node/104266)\
[SMuFL](https://w3c.github.io/smufl/latest/index.html)\
[Bravura](https://github.com/steinbergmedia/bravura)


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